We know that the "six sessions" that the modern DnD gamer call a campaign seems short, so this week we ask the question of "why?" The differences between Classic Gaming/OSR tables vs. modern absolutely impact how we can have campaigns lasting years while they can't make a week. Then after the news, the guys break down the latest in the City State of the Invincible Overlord drama between Judge's Guild and Goodman Games.
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